The GameCube's controller was designed to be small and comfortable for children, a significant departure from the larger, more adult-oriented controllers of its time.elaborate
The Sega Saturn's controller had two distinct parts that could be detached and used independently, a design choice that proved confusing to many consumers.
elaborate
The PlayStation Vita's OLED screen on the original model was considered by many to be superior to the LCD screens found in later models and other handhelds of the time.
elaborate
The Sega Game Gear's screen, while colorful, used significantly more power than other handhelds of its time, leading to notoriously poor battery life.
elaborate