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Gaming Topics (29)
Play-to-Earn Gaming
0

Some Play-to-Earn games use Non-Fungible Tokens (NFTs) to represent in-game assets, allowing players to own and trade them outside the game. elaborate

Epic Games Gaming
1

Epic Games was originally founded in 1991 under the name Potomac Computer Systems. elaborate

Game Conventions (PAX, E3) Gaming
2

Many attendees of large game conventions like PAX and E3 cosplay, and the costumes can range from incredibly simple to extremely elaborate, sometimes taking months or even years to create. elaborate

Video Games Gaming
3

The first video game patent was filed in 1947, predating the invention of many home consoles. elaborate

Portable gaming devices Gaming
4

The original Nintendo Game Boy's iconic gray color was chosen due to the cost-effectiveness of using readily available gray plastic. elaborate

Sports video games Gaming
5

The first sports video game, Tennis for Two, was created in 1958, predating the home console era by over a decade. elaborate

Indie Game Development Gaming
6

Many indie game developers use free or low-cost game engines like Unity or Godot to drastically reduce development costs. elaborate

Popular Video Game Franchises Gaming
7

The original *Doom* (1993) was so influential that its source code was reverse-engineered and ported to an astonishing variety of devices, including calculators and toasters. elaborate

Game Narrative Design Gaming
8

The "rule of three" – presenting information or options in sets of three – is a common narrative technique in game design to improve memorability and player engagement. elaborate

Remnant 2 Gaming
9

In Remnant 2, you can find a hidden area accessible only by jumping onto a specific, seemingly insignificant, rooftop. elaborate

Retro Video Games Gaming
10

The original *Pac-Man* arcade cabinets were designed with a curved cabinet specifically to discourage players from leaning in to cheat by peeking at the maze layout. elaborate

Tabletop Game Design Gaming
11

The term "ludology" refers to the study of games, specifically focusing on their rules and mechanics, rather than their narrative or social aspects. elaborate

Esports/Competitive Gaming Gaming
12

The prize pool for The International (Dota 2's annual world championship) has, in some years, exceeded that of many major traditional sporting events like the Wimbledon Championships. elaborate

Game Sound Design Gaming
13

The iconic "Wilhelm Scream," a stock sound effect, has been used in hundreds of films and games, including many AAA titles, often to comedic effect. elaborate

Video Game Genres Gaming
14

The "roguelike" genre, known for its permadeath and procedural generation, is named after the 1980 game *Rogue*, which itself was influenced by the game *Dungeons & Dragons*. elaborate

Electronic Arts (EA) Gaming
15

EA's first game, in 1982, was a football game called *Madden NFL*. (While it's *now* synonymous with the Madden franchise, it wasn't initially called *Madden NFL*). elaborate

Game Localization Gaming
16

The phrase "Press Start" in video games is often localized, but sometimes the localization doesn't accurately reflect the action—in some languages, it might translate to something closer to "Begin Game." elaborate

Activision Blizzard (Microsoft) Gaming
17

Activision Blizzard, now a subsidiary of Microsoft, owns the rights to the iconic "Guitar Hero" franchise. elaborate

Speedrunning Gaming
18

The world record for a speedrun can be broken by mere milliseconds, sometimes even fractions thereof. elaborate

Virtual Reality (VR) Games Gaming
19

The first VR headset, the "Sword of Damocles," was developed in 1968 and was tethered to a large, room-sized computer system. elaborate

Mobile Game Development Gaming
20

The average mobile game player only plays a game for about 25 days before uninstalling it. elaborate

Tabletop games (board games, card games) Gaming
21

The game Monopoly's original name was "The Landlord's Game," and it was designed to be an anti-monopoly critique. elaborate

Gaming-related Topics Gaming
22

The original Pac-Man was designed with only 256 possible game configurations, meaning that after a certain number of levels, the game would simply repeat itself. elaborate

Interactive Fiction Engines Gaming
23

Many interactive fiction engines, despite their text-based nature, utilize sophisticated parser technology capable of understanding complex, grammatically incorrect, or even misspelled player input. elaborate

Ubisoft Gaming
24

Ubisoft's early games were often published under the name "Ubisoft Software". elaborate

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